top of page
Hannes Bensryd
Technical Level Designer
Alien Blaster
On-rail Space Shooter
Story Summary
Aliens are invading your home planet! Defend your cities and take the fight to the mothership to put and end to the alien threat.
Development Time
10 weeks, 50% (half-time)
My Contributions
​
-
Level Design
-
Game Design
-
Story
Development Team: Shockwave
Level Designers:
-
Hannes Bensryd
-
Oscar Maris
-
Jonas Astberg
​
Graphical Artists
-
Henrik Andersson
-
Dennis Praetorius Holmgren
-
Maximilian Bergström
-
Pontus Canbäck
​
Programmers
-
Mattias Blomgren Sköld
-
Mattias Andersson
-
Henrik Phan
-
Mikkel Ravnholt Simonsen
-
Karl Brunzell
​
Technical Artists
-
Dan Sönne
-
Nathalie Börgesen
-
Adam Andersson
bottom of page