top of page
Hannes Bensryd
Technical Level Designer
A Weapon Odyssey
2D Shoot 'em Up / Dungeon Crawler
Story Summary
You have crashlanded on an ailen planet, where a mysterious force transoforms your co-pilot into a gun. You now have to find a way to reverse this transformation.
Development Time
8 weeks, 50% (half-time)
My Contributions
-
Game Design
-
Level Design
-
Unity Tile Painter Tool
Development Team
Level Designers:
-
Hannes Bensryd
-
Simon Carlsson
​
Graphical Artists
-
Stina Arvidsson Rådestig
-
Olof Eneroth
-
Andreas Cramer
​
Programmers
-
Morris Ahlstrand
-
Oliver Nyholm
-
Robert Parrell
-
Alexander Aschan
-
Christopher Rau
bottom of page